Krazy Kragnar's Blackmarket Magic Items by Super Genius Games

This product is 15 pages long. It starts with a cover and introduction. (3 ½ pages)

The introduction talks about why Kragnar is now doing blackmarket magic items and it talks about Goblin Markets which to me sounded very much like the one from Hellboy 2 movie. Including rules for finding these hidden markets.

Magical Armor (1 page)
Below is a list of armor properties that can be applied to any armor.
Alluring – armor that makes you look good when wearing it, bonus to social rolls.
Alluring, Improved – same as above only better.
Alluring, Greater – Ditto
Liberating – Lower the dex penalty with the armor, and it is “sexy armor” boob window armor, the armor covers as little as possible while magically drawing blows to what is covered by the armor, so it gives the same protection despite less armor coverage. Yes this is magic armor to explain cheese cake armor, I found it both amusing and something I could see actually existing with magic.
Vengeful – If hit and take enough damage it creates a magical charge, which can be released on a melee attack to cause extra damage.

Magic Weapons (1 ½ Pages)
Below is a list of weapon properties that can be applies to any weapon.
Blasphemous – Gives a short term minor curse to those struck by the weapon.
Blasphemous, Surge – Same as above, in addition on a critic it cast bestow curse on a target.
Random – There magic abilities change every day randomly.
Screaming – It begins to scream loudly when drawn, those hit take a penalty to rolls and on a crit the target is deafened for awhile.
Virle – Allows the user to heal themselves, brutal way to recharge the charges to self heal.

Specific Weapons (1 page)
Blood Knife – Has charges, if a caster expands a charge they can cast any spell they know and not use it up, instead using one of the weapon charges. Brutal to recharge it.
Executioner's Sword – Bastard Sword that does bonus damage in a coup-de-grace.

Magic Rings (2 pages)
Ring of Shadows – Can cast summon monster, but the monsters had a shadow template applied to them. Can lose control of the monsters summoned.
Ring of Whispers – Come in matched sets, get a bluff bonus to pass secret messages to each other. This was the first item in the book I was meh about. I would have rather it let the wears have limited telepathy or something and it sound like they are whispering to each other.
Tantric Ring – Has a list of 0-4th level spells the ring can cast. Cost 1 charge per spell level of spell cast. Nice mix of spells, that mostly deal with healing, charm, buffing the physical body etc. Can be recharged being having sex. Now there is a part in the text I think is a typo, it says the partner must be animate... I am assuming it should mean animate or living.

Magic Rods (1 page)
Rod of Agony – Can cause pain in others, those of lesser HD than the wielder can be demanded a service, if the target accepts they are under a geas to preform what they agreed to. The pain stops and they are immune the the rod for awhile, if they refuse the pain gets worse.
Rod of Pestilence – The caster can give those touched a disease.

Wondrous Items (4 pages)
Altar of Adjustment – Those helpless on the altar must make a fort save if they answer any question less than completely and helpfully honest. If they fail the save the take con dmg, if their con is reduced to 0, their alignment changes.
Bag of Tricks – If one reaches inside they find a ball, if they take the ball out and toss it away a monster pops out. Yes I thought the same think Pokemon.
Tincture of Beauty – add chr bonus for hours per use, can be addictive.
Tincture of Prisms – gains bonus to caster level to one random magic school. Can be addictive.
Tincture of Wrath – Gains the ability to rage like a barbarian of lower level, barbarians gain a additional rage power while in effect.
Rope of Binding – Works like a rope of grappling, but can also attempt to “pin” a target grappled with a very high DC to break free if it works. Basically the rope ties them up.
Slave Collar – Gains bonus to str, dex, con, evasion, darkvision and fast healing. Sounds great right? Well the next person to touch the collar after it is put on, becomes the wearers master. The wearer has a big minus to will saves and skill checks against their master and find it very hard to force themselves to remove the collar. I love this magic item.

It ends with credits and OGL. (1 page)

Closing thoughts. I really liked this product and hope they do more follow up products. Perhaps do them by theme. For the first time I did notice a glaring editing error in one of SGG's products. Tincture of Prisms is listed twice in a row in the book. I don't know if another item was suppose to be in place of the second one or it just got double listed, either way it is there twice. The art is mostly black and white, I think this is the best art over all of any SGG product to date. While some of the art is suggestive and one one page there is even bare breasts the art fits the items near them.

The items where all well done and interesting, well all but one. There was one that I was meh about. The rest I all thought was great. Some better than others but all good. So whats my rating? Well normally I would give this a 5 but with the editing error I am giving it a 4.5 star. It doesn't hurt having the one object listed twice, but it is a error so must be rated.

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